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This page contains Fortress Connected specific console variables, which are used by the developer console.
| Name | Cmd? | Default | Min | Max | Flags | Description |
|---|---|---|---|---|---|---|
| fc_addairboatseats | 1 | game | Add seats to airboat | |||
| fc_airblast_physics_force | 1000 | game cheat replicated | How strongly to push away from the player? | |||
| fc_airblast_physics_mass | 150 | game cheat replicated | Maximum mass we can push. | |||
| fc_allow_airblast_physics | 1 | game notify replicated | Enable/Disable the Airblast pushing Physics. | |||
| fc_allow_antirush | 1 | game notify replicated | Allow anti-rushes. | |||
| fc_allow_blast_ignite_prop | 0 | game notify replicated | Allow blast damage to ignite props. | |||
| fc_allow_grenades | 1 | game replicated | 0 - No override 1 - Force disable 2 - Force enable | |||
| fc_allow_hl2_weapons | 0 | game replicated | Allow using HL2 weapons. | |||
| fc_allow_ignite_prop | 1 | game notify replicated | Allow flamethrower to ignite on prop_physics. | |||
| fc_allow_ignite_prop_gibs | 0 | game notify replicated | Allow prop gibs to ignite along with their parent. | |||
| fc_allow_medigun_shield | 1 | game notify replicated | Allow medic's projectile shield. | |||
| fc_allow_npc_dynamic_jump | 1 | game | Allow some NPC types to dynamically jump over obstacles. | |||
| fc_allow_spawnmenu | 0 | game notify | ||||
| fc_allow_spectate_npc | 0 | game | Allow spectating NPC. Enabling this is not recommended. | |||
| fc_allow_thirdperson | 1 | game notify replicated | Allow players to switch to third person mode. | |||
| fc_allow_underwater_damage_explosion | 0 | game | Allow explosion damage from underwater. | |||
| fc_always_allow_upgrades | 1 | game replicated | Always allow upgrades system regardless of game mode. | |||
| fc_antlions_friendlyfire | 0 | game notify | Allow damage to friendly antlions. | |||
| fc_autojump | 0 | game replicated | Automatically jump while holding the jump button down | |||
| fc_blockdooruse_spam | 0 | game | ||||
| fc_blockspeak_duringplayerscenes | 0 | game | Blocks using taunts and voice commands while the player is in a scripted scene. | |||
| fc_bot_coop_follow_distance | 175 | game notify | ||||
| fc_bot_coop_follow_spread | 90 | game notify | ||||
| fc_bot_coop_revive_range | 200 | game notify | ||||
| fc_bunnyjump_max_speed_factor | 1 | game replicated | ||||
| fc_c4_damage | 500 | game cheat | Explosion damage of C4 | |||
| fc_c4_fuse | 40 | game replicated | Time until C4 explodes after planting | |||
| fc_c4_radius | 2000 | game cheat | Explosion radius of C4 | |||
| fc_c4_require_bombzone | 1 | game cheat | Require bombzone to plant | |||
| fc_c4_show_radius | 0 | game cheat | Show C4 Radius | |||
| fc_choreovehicles_viewmode | 1 | game | Sets the view mode for multiple players in choreo vehicles, 0 is third person, 1 is in eye. | |||
| fc_cl_no_rotorwash | 0 | archive client | Disable airboat and helicopter rotorwash effect on water. | |||
| fc_client_propgrabbing | 1 | archive client | Disable client-side prop grabbing, only applies to regular grabs. | |||
| fc_collide_with_npcs | 1 | game replicated | Sets collisions with friendly NPCs on or off. | |||
| fc_coop_lives | -1 | game | Amount of lives RED players start with in co-op. Set to -1 for unlimited lives. | |||
| fc_coop_min_red_players | 1 | game notify replicated | Minimum amount of players on RED required to join BLU in Versus mode. | |||